GM Secretly Advised Suppliers to Eliminate Chinese Components, and Now the Issues Arise | Carscoops

GM Secretly Advised Suppliers to Eliminate Chinese Components, and Now the Issues Arise | Carscoops

      Trade tensions between China and the United States have compelled GM to modify its supply chain.

      GM has reportedly instructed suppliers to eliminate all Chinese components by early 2027.

      The automaker aims to ensure long-term stability as trade tensions escalate this year.

      Suppliers have warned that severing ties with China after decades of reliance will be extremely challenging.

      General Motors is taking steps to reduce its dependency on Chinese parts and materials, a change that has become increasingly urgent due to changing trade conditions.

      This recent action is part of a broader initiative in Detroit to stabilize the supply chain, with GM informing thousands of suppliers to eliminate Chinese elements from their operations by specific deadlines set for 2027.

      As per a report by Reuters, the automaker is believed to have contacted various parts manufacturers in late 2024 to begin exploring alternatives to components and materials sourced from China.

      With U.S.-China relations remaining tense, GM is concentrating on reinforcing its supply chain to mitigate potential future disruptions.

      It is understood that GM is particularly focused on minimizing Chinese content in vehicles manufactured in North America, preferring to source these parts from local facilities.

      Sources who chose to remain anonymous indicated that the company is open to non-U.S. supply options, as long as they do not originate from China. It is also reported that GM is pushing suppliers to cease sourcing parts and materials from Russia and Venezuela.

      Supply Chain “Resiliency”

      Though GM has not commented on this report, CEO Mary Barra recently mentioned that the company has been “working now for a few years to have supply chain resiliency.”

      The global purchasing chief of the automaker, Shilpan Amin, confirmed that due to disruptions in the supply chain, GM has had to move away from a reliance on low-cost countries.

      What Will Happen Next?

      Nevertheless, untangling the extensive Chinese involvement in GM’s and its suppliers’ supply chains will be a complex endeavor. Some supplier executives have pointed out that China has become so central in certain sectors that finding alternatives may be difficult.

      Collin Shaw, the head of the Vehicle Suppliers Association, stated that existing supply chains linked with China have developed over the past 20 to 30 years, and dismantling them in just a few years is a significant challenge: “It’s not going to happen that fast,” he told Reuters.

      The contentious relationship between U.S. President Donald Trump and China has only escalated trade tensions this year. Although the two nations recently agreed to reduce retaliatory tariffs, companies like GM cannot rely on such agreements to be sustainable in the long term.

GM Secretly Advised Suppliers to Eliminate Chinese Components, and Now the Issues Arise | Carscoops GM Secretly Advised Suppliers to Eliminate Chinese Components, and Now the Issues Arise | Carscoops GM Secretly Advised Suppliers to Eliminate Chinese Components, and Now the Issues Arise | Carscoops

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In October, the announcement of Assetto Corsa Rally thrilled rally racing enthusiasts. It came unexpectedly and at a timely moment, coinciding with the end of Codemasters’ long-running series of rally games dating back to Colin McRae. However, Assetto Corsa Rally differs from those titles and is designed for a distinct audience. While Dirt Rally was known for its challenging gameplay, ACR aims for an even harsher level of realism. If that sounds appealing, you can experience it today, as it has just launched on Steam Early Access at a limited-time price of $24.

The publisher 505 Games provided The Drive with a review code, and I’ve spent the last few days familiarizing myself with it. At launch, ACR features 10 vehicles from the early ’70s up to the present, representing various drivetrain types. There are four complete stages set in Rally Alsace and Wales, which can also be divided into smaller segments if desired. Most importantly, these stages consist of real-life dirt and tarmac that have been laser-scanned for the game. According to developer Supernova Games Studios, this is a first in the genre.

Speaking of Supernova, while ACR builds on the physics technology created by Kunoz Simulazioni for Assetto Corsa Evo, the team has utilized Unreal Engine 5 for its graphics. This raised concerns initially, as gamers familiar with the early days of EA Sports WRC can attest to the significant shader stutters in that title, which severely interrupted gameplay, especially at the start of stages. Fortunately, I’m happy to report that ACR not only looks much better than WRC at this early stage, but it also performs better.

Driving that classic Alfa GTA Junior is a real pleasure once you master it! Plus, it’s beautiful. 505 Games 

I did experience a few minor stutters early on, but they were so negligible that they didn’t disrupt my gameplay and disappeared quickly. My setup—AMD Radeon RX 9070 GPU paired with a Ryzen 7 5800X3D CPU—handled the game mostly at high settings, with some features like effects and foliage set to ultra at a 1440p resolution. This resulted in a frame rate fluctuating between the high 60s and low 80s, which is quite good for a UE5 game, especially one that looks this impressive on mid-range hardware.

There are moments in this game that are truly breathtaking. I recommend utilizing the dynamic time of day feature in a custom rally and increasing the speed to 60x, aptly labeled “Unrealistic.” Witness the sunrise in Wales against a wet track, as sunlight filters through the trees, illuminating the pines with a morning glow and reflecting off puddles. This game is visually stunning, as all rally titles should be, embodying the beauty of nature as you race through it on the edge of control. It’s difficult to divert your gaze from the action in front of you.

Navigating this game can be quite challenging because, in terms of handling, it is the most demanding rally sim I’ve played in quite a while. I used a controller, which the game supports, but Supernova advises against it. This makes sense, as Assetto Corsa has always focused on an authentic wheel-and-pedals experience. However, ACR is still quite playable with a pad, and I’d argue it feels more natural on a controller than Evo or any other game in this franchise.

505 Games 

Caution is essential, though. If you're accustomed to Codemasters' titles, the first thing you’ll notice is the reduced grip level. It’s advisable to test its limits using a low-powered front-wheel-drive hatchback first, like the Peugeot or Hyundai junior-class cars, which exhibit heavy understeer, before advancing to a high-end WRC machine or, heaven forbid, the rear-wheel-drive beasts of 40 or 50 years ago.

Mastering trail braking is crucial, as steering while braking doesn’t work in this game. Going off the track—even by just a tire or two—can be disastrous. Not only will you find zero traction, but the ruts and dips require you to pay close attention when your co-driver warns, “keep outside.” I recall overlooking that advice once, hitting a deep rut with my right front tire, and then cartwheeling into the woods.

You can’t simply yank the handbrake mid-hairpin and expect it to work either. Again, if you’re used to more forgiving rally games, you’ll likely spin out often in ACR. Braking distances are also significantly longer than you might anticipate. Nevertheless, the result of getting everything right is incredibly satisfying. Grip won’t save you from precarious situations in this game, making it essential to The latest in car news and reviews, no nonsense Our free daily newsletter brings you the most important stories straight to your inbox every weekday. In October, the announcement of Assetto Corsa Rally thrilled rally racing enthusiasts. It came unexpectedly and at a timely moment, coinciding with the end of Codemasters’ long-running series of rally games dating back to Colin McRae. However, Assetto Corsa Rally differs from those titles and is designed for a distinct audience. While Dirt Rally was known for its challenging gameplay, ACR aims for an even harsher level of realism. If that sounds appealing, you can experience it today, as it has just launched on Steam Early Access at a limited-time price of $24. The publisher 505 Games provided The Drive with a review code, and I’ve spent the last few days familiarizing myself with it. At launch, ACR features 10 vehicles from the early ’70s up to the present, representing various drivetrain types. There are four complete stages set in Rally Alsace and Wales, which can also be divided into smaller segments if desired. Most importantly, these stages consist of real-life dirt and tarmac that have been laser-scanned for the game. According to developer Supernova Games Studios, this is a first in the genre. Speaking of Supernova, while ACR builds on the physics technology created by Kunoz Simulazioni for Assetto Corsa Evo, the team has utilized Unreal Engine 5 for its graphics. This raised concerns initially, as gamers familiar with the early days of EA Sports WRC can attest to the significant shader stutters in that title, which severely interrupted gameplay, especially at the start of stages. Fortunately, I’m happy to report that ACR not only looks much better than WRC at this early stage, but it also performs better. Driving that classic Alfa GTA Junior is a real pleasure once you master it! Plus, it’s beautiful. 505 Games I did experience a few minor stutters early on, but they were so negligible that they didn’t disrupt my gameplay and disappeared quickly. My setup—AMD Radeon RX 9070 GPU paired with a Ryzen 7 5800X3D CPU—handled the game mostly at high settings, with some features like effects and foliage set to ultra at a 1440p resolution. This resulted in a frame rate fluctuating between the high 60s and low 80s, which is quite good for a UE5 game, especially one that looks this impressive on mid-range hardware. There are moments in this game that are truly breathtaking. I recommend utilizing the dynamic time of day feature in a custom rally and increasing the speed to 60x, aptly labeled “Unrealistic.” Witness the sunrise in Wales against a wet track, as sunlight filters through the trees, illuminating the pines with a morning glow and reflecting off puddles. This game is visually stunning, as all rally titles should be, embodying the beauty of nature as you race through it on the edge of control. It’s difficult to divert your gaze from the action in front of you. Navigating this game can be quite challenging because, in terms of handling, it is the most demanding rally sim I’ve played in quite a while. I used a controller, which the game supports, but Supernova advises against it. This makes sense, as Assetto Corsa has always focused on an authentic wheel-and-pedals experience. However, ACR is still quite playable with a pad, and I’d argue it feels more natural on a controller than Evo or any other game in this franchise. 505 Games Caution is essential, though. If you're accustomed to Codemasters' titles, the first thing you’ll notice is the reduced grip level. It’s advisable to test its limits using a low-powered front-wheel-drive hatchback first, like the Peugeot or Hyundai junior-class cars, which exhibit heavy understeer, before advancing to a high-end WRC machine or, heaven forbid, the rear-wheel-drive beasts of 40 or 50 years ago. Mastering trail braking is crucial, as steering while braking doesn’t work in this game. Going off the track—even by just a tire or two—can be disastrous. Not only will you find zero traction, but the ruts and dips require you to pay close attention when your co-driver warns, “keep outside.” I recall overlooking that advice once, hitting a deep rut with my right front tire, and then cartwheeling into the woods. You can’t simply yank the handbrake mid-hairpin and expect it to work either. Again, if you’re used to more forgiving rally games, you’ll likely spin out often in ACR. Braking distances are also significantly longer than you might anticipate. Nevertheless, the result of getting everything right is incredibly satisfying. Grip won’t save you from precarious situations in this game, making it essential to BMW is unconcerned about the engine that drives its SUVs; it will launch a version featuring a sporty roofline and a premium price tag. Hyundai Workers Detained Preparing to Take Legal Action Against ICE | Carscoops Hyundai Workers Detained Preparing to Take Legal Action Against ICE | Carscoops Approximately 200 of the 475 workers detained at the Hyundai factory in Georgia are prepared to take legal action against ICE. Changing Brake Pads on a Hyundai Ioniq 5 N Needs a Professional Mechanic's Access. Changing Brake Pads on a Hyundai Ioniq 5 N Needs a Professional Mechanic's Access. Electric vehicles are typically mechanically less complex than gasoline-powered cars. However, their maintenance can be frustratingly difficult because of coding issues.

GM Secretly Advised Suppliers to Eliminate Chinese Components, and Now the Issues Arise | Carscoops

Trade conflicts between China and the United States have compelled GM to make adjustments to its supply chain.